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vidhrdw
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goindol.c
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C/C++ Source or Header
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2000-05-04
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6KB
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237 lines
/***************************************************************************
Goindol
Functions to emulate the video hardware of the machine.
***************************************************************************/
#include "driver.h"
unsigned char *goindol_bg_videoram;
unsigned char *goindol_fg_videoram;
unsigned char *goindol_spriteram1;
unsigned char *goindol_spriteram2;
unsigned char *goindol_fg_scrollx;
unsigned char *goindol_fg_scrolly;
static struct osd_bitmap *bitmap_bg;
static struct osd_bitmap *bitmap_fg;
static unsigned char *fg_dirtybuffer;
static unsigned char *bg_dirtybuffer;
size_t goindol_fg_videoram_size;
size_t goindol_bg_videoram_size;
size_t goindol_spriteram_size;
int goindol_char_bank;
/***************************************************************************
Convert the color PROMs into a more useable format.
***************************************************************************/
void goindol_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom)
{
int i;
#define TOTAL_COLORS(gfxn) (Machine->gfx[gfxn]->total_colors * Machine->gfx[gfxn]->color_granularity)
#define COLOR(gfxn,offs) (colortable[Machine->drv->gfxdecodeinfo[gfxn].color_codes_start + offs])
for (i = 0;i < Machine->drv->total_colors;i++)
{
int bit0,bit1,bit2,bit3;
bit0 = (color_prom[0] >> 0) & 0x01;
bit1 = (color_prom[0] >> 1) & 0x01;
bit2 = (color_prom[0] >> 2) & 0x01;
bit3 = (color_prom[0] >> 3) & 0x01;
*(palette++) = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
bit0 = (color_prom[Machine->drv->total_colors] >> 0) & 0x01;
bit1 = (color_prom[Machine->drv->total_colors] >> 1) & 0x01;
bit2 = (color_prom[Machine->drv->total_colors] >> 2) & 0x01;
bit3 = (color_prom[Machine->drv->total_colors] >> 3) & 0x01;
*(palette++) = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
bit0 = (color_prom[2*Machine->drv->total_colors] >> 0) & 0x01;
bit1 = (color_prom[2*Machine->drv->total_colors] >> 1) & 0x01;
bit2 = (color_prom[2*Machine->drv->total_colors] >> 2) & 0x01;
bit3 = (color_prom[2*Machine->drv->total_colors] >> 3) & 0x01;
*(palette++) = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
color_prom++;
}
/* characters */
for (i = 0;i < 256;i++)
COLOR(0,i) = i;
}
WRITE_HANDLER( goindol_fg_videoram_w )
{
if (goindol_fg_videoram[offset] != data)
{
fg_dirtybuffer[offset >> 1] = 1;
goindol_fg_videoram[offset] = data;
}
}
WRITE_HANDLER( goindol_bg_videoram_w )
{
if (goindol_bg_videoram[offset] != data)
{
bg_dirtybuffer[offset >> 1] = 1;
goindol_bg_videoram[offset] = data;
}
}
int goindol_vh_start(void)
{
if ((fg_dirtybuffer = malloc(32*32)) == 0)
{
return 1;
}
if ((bg_dirtybuffer = malloc(32*32)) == 0)
{
free(bg_dirtybuffer);
return 1;
}
if ((bitmap_fg = osd_new_bitmap (Machine->drv->screen_width,Machine->drv->screen_height,Machine->scrbitmap->depth)) == 0)
{
free(fg_dirtybuffer);
free(bg_dirtybuffer);
return 1;
}
if ((bitmap_bg = osd_new_bitmap (Machine->drv->screen_width,Machine->drv->screen_height,Machine->scrbitmap->depth)) == 0)
{
osd_free_bitmap(bitmap_fg);
free(fg_dirtybuffer);
free(bg_dirtybuffer);
return 1;
}
memset(fg_dirtybuffer,1,32*32);
memset(bg_dirtybuffer,1,32*32);
return 0;
}
void goindol_vh_stop(void)
{
free(fg_dirtybuffer);
free(bg_dirtybuffer);
osd_free_bitmap(bitmap_fg);
osd_free_bitmap(bitmap_bg);
}
void goindol_draw_background(struct osd_bitmap *bitmap)
{
int x,y,offs;
int sx,sy,tile,palette,lo,hi;
/* for every character in the Video RAM, check if it has been modified */
/* since last time and update it accordingly. */
for (x = 0; x < 32; x++)
{
for (y = 0; y < 32; y++)
{
offs = y*64+(x*2);
if (bg_dirtybuffer[offs >> 1])
{
sx = x << 3;
sy = y << 3;
bg_dirtybuffer[offs >> 1] = 0;
hi = goindol_bg_videoram[offs];
lo = goindol_bg_videoram[offs+1];
tile = ((hi & 0x7) << 8) | lo;
palette = hi >> 3;
drawgfx(bitmap,Machine->gfx[1],
tile,
palette,
0,0,
sx,sy,
0,TRANSPARENCY_NONE,0);
}
}
}
}
void goindol_draw_foreground(struct osd_bitmap *bitmap)
{
int x,y,offs;
int sx,sy,tile,palette,lo,hi;
for (x = 0; x < 32; x++)
{
for (y = 0; y < 32; y++)
{
offs = y*64+(x*2);
if (fg_dirtybuffer[offs >> 1])
{
sx = x << 3;
sy = y << 3;
fg_dirtybuffer[offs >> 1] = 0;
hi = goindol_fg_videoram[offs];
lo = goindol_fg_videoram[offs+1];
tile = ((hi & 0x7) << 8) | lo;
palette = hi >> 3;
drawgfx(bitmap,Machine->gfx[0],
tile+(goindol_char_bank << 7),
palette,
0,0,
sx,sy,
0,TRANSPARENCY_NONE,0);
}
}
}
}
void goindol_draw_sprites(struct osd_bitmap *bitmap, int gfxbank, unsigned char *sprite_ram)
{
int offs,sx,sy,tile,palette;
for (offs = 0 ;offs < goindol_spriteram_size; offs+=4)
{
sx = sprite_ram[offs];
sy = 240-sprite_ram[offs+1];
if ((sprite_ram[offs+1] >> 3) && (sx < 248))
{
tile = ((sprite_ram[offs+3])+((sprite_ram[offs+2] & 7) << 8));
tile += tile;
palette = sprite_ram[offs+2] >> 3;
drawgfx(bitmap,Machine->gfx[gfxbank],
tile,
palette,
0,0,
sx,sy,
&Machine->drv->visible_area,
TRANSPARENCY_PEN, 0);
drawgfx(bitmap,Machine->gfx[gfxbank],
tile+1,
palette,
0,0,
sx,sy+8,
&Machine->drv->visible_area,
TRANSPARENCY_PEN, 0);
}
}
}
void goindol_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh)
{
int fg_scrollx,fg_scrolly;
fg_scrollx = -*goindol_fg_scrollx;
fg_scrolly = -*goindol_fg_scrolly;
goindol_draw_background(bitmap_bg);
goindol_draw_foreground(bitmap_fg);
copybitmap(bitmap,bitmap_bg,0,0,0,0,&Machine->drv->visible_area,TRANSPARENCY_NONE,0);
copyscrollbitmap(bitmap,bitmap_fg,1,&fg_scrolly,1,&fg_scrollx,&Machine->drv->visible_area,TRANSPARENCY_COLOR, 0);
goindol_draw_sprites(bitmap,1,goindol_spriteram1);
goindol_draw_sprites(bitmap,0,goindol_spriteram2);
}